Dragon Quest: The Real Dragon Quest: The Real

Dragon Quest: The Real At last, “Dragon Quest” makes its debut as a Real Battle Attraction! Fight your way through a realistic quest in this thrilling, yet familiar world of adventure! Fully immerse yourself in the spectacular world of Dragon Quest in a way that only USJ can offer, advancing with weapon in hand to fight your way through rapidly approaching monsters in a battle for survival! Now you are the hero, about to embark on a thrilling, realistic quest all on your own! Dragon Quest: The Real At last, “Dragon Quest” makes its debut as a Real Battle Attraction! Fight your way through a realistic quest in this thrilling, yet familiar world of adventure! Fully immerse yourself in the spectacular world of Dragon Quest in a way that only USJ can offer, advancing with weapon in hand to fight your way through rapidly approaching monsters in a battle for survival! Now you are the hero, about to embark on a thrilling, realistic quest all on your own!

Starting March 17, 2017 (Fri) Open for a limited time only Starting March 17, 2017 (Fri) Open for a limited time only

What is “Dragon Quest”?

“Dragon Quest” is a series of Japanese role-playing games (RPGs) in which the player becomes the hero, moving through epic stories and battles to defeat the Demon Lord and save the world from destruction.

Game designer Yuji Horii's first Dragon Quest video game was released in 1986. It featured humorous messages and character dialogues, as well as a level-up system based on winning multiple battles. This design allowed anyone to easily grow familiar with the game.
The artwork of characters and monsters appearing in the series—including the iconic “Slime”—is created by world-renowned manga artist Akira Toriyama, also well known as the creator of the Dragon Ball series. Musical pieces in the series are created by composer Koichi Sugiyama, who is well known throughout Japan for many popular compositions. His use of orchestral music—a rare choice for video games at the time—brought a fuller, more refined fantasy world ambiance to Dragon Quest.

With the reins of the series going to Koichi Nakamura for programming and direction, the unique charm of Dragon Quest reached new heights, turning the series into a social phenomenon.

From its debut release of "Dragon Quest" for the Famicom game console in 1986, to the release of "Dragon Quest X" in 2012, the high-quality role-playing element has been maintained throughout the series, while each title has also adopted the latest in game technology through the years, such as 3D maps, the Wi-Fi based StreetPass function, online play, cloud-based play, and more.

In addition to series I to X in the Dragon Quest universe, various spin-offs have been released such as the "Dragon Quest Monsters" series, in which players breed and train monsters for fighting, and the "Dragon Quest Heroes" series, where realistic-looking characters fight in a hack-and-slash type environment combined with RPG elements. More than 80 Dragon Quest-themed titles have been released to date, boasting over 68 million unit sales worldwide. (As of late March 2016)